COMMUNITY - Don’t Be a Zombie!

  1. Be Chill: Treat all survivors with respect. Remember, it’s a zombie apocalypse, not a troll apocalypse.
  2. No Politics or Religion: Let’s keep our chats zombie-free and politics-free.
  3. Hate Speech is a No-Go: Zombies don’t discriminate, neither do we.
  4. Discord Channels: Use them right or face the zombie horde!
  5. Keep it Clean: No NSFW stuff. Zombies are scary enough.
  6. No Spamming: Unless it’s canned food in a zombie apocalypse.

GENERAL - Survive and Thrive

  1. Steam Accounts on Display: Keep ’em public, or the zombies might get suspicious.
  2. Combat Logging: Forbidden! Fight or flight, but don’t disappear like a ghost.
  3. No Stream Sniping: Play fair, survivor.
  4. No Meta-Gaming: Keep base locations off the airwaves.
  5. Respect the Staff: They will always be fair, respect their decissions.
  6. Impersonation is a No-No: Be yourself, not a staff-member.
  7. Zero Tolerance for Hate: Racism, homophobia, toxic chat - not in our zombie world.
  8. Ticket System for Contact: Don’t DM the admins, they’re busy fighting zombies.
  9. English Only: Zombies don’t speak multiple languages, neither do we.
  10. DayZ Cars Warning: Buggy vehicles, drive at your own risk!

GROUPS - Build Your Survival Squad

  1. Group Limits: Depending on the server, stick to your squad size.
  2. No Exceeding Group Limit: Stay loyal to your squad.
  3. Subgroup Swapping: Keep your team fresh.
  4. Group System Usage: No teaming with outsiders.
  5. No Alliances: Trade, yes. Raid together, no.
  6. One Base Rule: Every group gets just one fortress.
  7. Group Switching Cooldown: 7 days before you can jump ship, you can only join a new group 7 days after you last joined one.
  8. Mobility Is Key: Every group must own max. one car and one truck.

BASEBUILDING - Fortify Smartly

  1. Building Limits: Max. one NPC building per base.
  2. Codelocked Gates Limit: Keep it to 15, or we demolish.
  3. Military, Police, Hospital Zones: No building there, keep it civil.
  4. No Floating Structures: Defy zombies, not physics.
  5. Watchtower Height Limit: Six total stories max., from ground level.
  6. Visible Gate Spacing: No sneaky gate stacking.
  7. Ladder Rules: Keep them clear, no traps.
  8. Raidable Entrance Mandatory: Every fortress needs a weak spot.
  9. Raidability Rule: Make sure your base can be conquered.
  10. No-Go Zones: Marked (Red Circles) on the map, respect them.
  11. Road Obstructions: Don’t block them, zombies like to roam.
  12. Forbidden Structures: No log-walls, no gardening plot abuses.
  13. Barbed-Wire Traps: Absolutely not allowed.

RAIDING - Play Fair, Raid Hard

  1. Gates Only: Stick to raiding gates, walls are not raidable.
  2. Raiding Schedule: Fridays to Sundays are raid days.
  3. Record Your Raids: Keep evidence, just in case.
  4. Raid Conclusion Rules: Sealed entry and dead raiders mean it’s over.
  5. 24-Hour Re-Entry Rule: Give the losers some breathing room.
  6. No Base Griefing: Don’t be that guy.
  7. No Loot Burning: Play like a survivor, not a scorched-earth maniac.
  8. No Logging Out in Enemy Bases: That’s just cowardly.
  9. Glitching and Boosting Rules: Play it straight, no cheating.
  10. Loot Management Post-Raid: Clean up after yourself.
  11. Tent Looting Protocol: Move the loot, then take the tent.
  12. No Combat Logging: If you disconnect, reconnect ASAP.